In a significant blow to Google's hardware division, the company has confirmed layoffs affecting hundreds of workers, particularly within its augmented reality (AR) segment. Alongside this development, notable figures from Fitbit, including co-founders James Park and Eric Friedman, are reportedly departing.
Apple has officially announced the release of Apple Vision Pro, a groundbreaking spatial computing device poised to transform the landscape of personal computing. Set to be available at all U.S. Apple Store locations and online from February 2, Vision Pro integrates seamlessly into users' daily lives, introducing a new era of immersive experiences. With its innovative visionOS, built on decades of engineering excellence from macOS, iOS, and iPadOS, Apple Vision Pro promises to deliver powerful spatial encounters that reframe how individuals work, collaborate, connect, relive memories, and enjoy entertainment.
In a groundbreaking collaboration, Upland, the metaverse platform known for its blockchain-based virtual property trading game, has joined forces with AI startup Kaedim, resulting in a remarkable 70% increase in 3D asset production speeds. This collaboration marks a significant evolution for Upland, originally conceived as a virtual property trading game that has expanded into a diverse ecosystem catering to entrepreneurs, content creators, and gamers alike.
In the ever-evolving world of virtual reality (VR), Meta, led by CEO Mark Zuckerberg, has been at the forefront of the quest to shape the future through the development of the metaverse. However, recent data suggests that despite Meta's significant investments, the VR market in the U.S. is facing challenges.
Kenyan extended reality tech company BlackRhino VR has introduced a groundbreaking augmented reality (AR) platform named MediAR. This platform aims to empower content creators within the creative economy, providing a user-friendly AR cloud editor and publishing platform. Leveraging drag-and-drop technology, MediAR minimises the traditional learning curve associated with coding while facilitating the rapid development and publishing of AR content.
Inspirit and Snap are joining forces to revolutionise STEM education with 25 cutting-edge augmented reality (AR) experiences. The initiative, set to launch in fall 2024, aims to enhance STEM learning through immersive and flexible environments, breaking geographical constraints.
Getting kids ready for an MRI scan can be a nerve-wracking experience, but a novel approach using a virtual reality (VR) and augmented reality (AR) playkit is showing promising results, according to early findings in the journal BMJ Innovations. Currently, children often need general anaesthesia during MRI scans due to the requirement to stay perfectly still in the noisy environment of the MRI tunnel. However, this newly designed playkit aims to alleviate the need for sedation.
Chinese AR company, Xreal, has unveiled its latest-generation AR glasses, the Xreal Air 2 and Xreal Air 2 Pro, offering lightweight and user-friendly options for consumers.